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![]() | HDR Lighting Just a quick update on the progress of our maps. You've been hearing about HDR lighting and texture tone mapping for some time now. Ever wonder what it was exactly and how it will benefit the game? Read below: ...
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![]() | More (Gasp) Screens! Frustration seems to be the trend lately as we await the much anticipated release of TCE version 0.49. At the present time maps are being compiled and packaged, so there is nothing really newsworthy to contribute. ...
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![]() | Small Update, WIP & Wallpapers I know what you all have been thinking... frequent updates for a few weeks and then silence for over a month! What's going on?????? Here is the lowdown (in the full story): ...
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![]() | SIG 552 Continued This really isn't news, but last week while posting pics of the SIG 552, I neglected to include first person shots. ...
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![]() | SIG 552 Without boring you with text, feast your eyes on the remodeled and reskinned SIG 552 (brought to you in all 16:9 widescreen glory) ...
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![]() | News and Screens and Videos... Oh My! You're in for a treat as we've got a lot of things in store for you today. ...
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![]() | The Celebration Continues... To kick off our second special update of the week, I have some more screens! ...
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![]() | More Goodies from RC1! Following in the momentum set last week, below are some first person in-game shots taken from the RC1 beta tests. ...
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